CodeveilStudio

Engineering digital products with design precision.

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Practice area · 06

Game Development

2D and 3D games built in Unity, from prototype to a polished, shippable build.

UnityC#RaylibWebGLPhoton

Overview

We design and build games in Unity for web, PC and mobile — from a playable prototype that proves the core mechanic, to a polished build ready for a store listing.

Our focus is gameplay that actually feels good to play: responsive controls, readable feedback, and systems that hold up once real players start pushing on them.

What's included

  • 2D and 3D game development in Unity
  • Gameplay systems: combat, progression, inventory and economy
  • Multiplayer and networking integration where the game calls for it
  • Performance optimization for web, mobile and PC builds
  • Playable prototypes to validate a concept before full production

Who this is for

  • Studios and founders with a game concept that needs a build team
  • Businesses wanting a branded game for marketing or education
  • Teams needing a prototype to pitch, test or raise around

How we work

  1. 1

    Discovery call

    A 30-45 minute conversation about your goals, users and constraints, before any commitment.

  2. 2

    Scope and proposal

    A written proposal covering deliverables, timeline and cost, so there is a clear reference point.

  3. 3

    Build in review cycles

    Work happens in short cycles with regular check-ins, not a single reveal at the end of the project.

  4. 4

    Launch and support

    We ship, hand over documentation, and stay available for fixes and follow-on work.

Ready to start with game development?

Tell us what you are building and we will reply with the right next step.

Start a project